Posts by Ethan Yang

GEAK V3: Agent-Driven, Repository-Level GPU Kernel Optimization across HIP, Triton, and FlyDSL on AMD GPUs

In the ever-evolving world of GPU computing, optimizing kernels for performance and efficiency is a critical challenge. Hand-tuning kernels demands deep technical expertise and manual iteration. In this blog, you will read about how GEAK v3, the latest iteration of the agent-driven framework, tackles this problem using enhanced features such as task planning, test-harness discovery, patch-based handling of multi-file kernels, dynamic memory system and expert knowledge database. Our results show improvements across three kernel languages (HIP, Triton, and FlyDSL) and both CDNA and RDNA GPUs.

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GEAK HIP: Expanding GEAK for HIP Code Optimization

This blog discusses the use of the Generating Efficient AI-centric Kernels (GEAK) agent for automated HIP code optimization, demonstrating how GEAK’s agentic pipelines can elevate customer and developer code and boost AI performance on AMD platforms.

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