Posts by Ethan Yang
GEAK V3: Agent-Driven, Repository-Level GPU Kernel Optimization across HIP, Triton, and FlyDSL on AMD GPUs
- 20 July 2026
In the ever-evolving world of GPU computing, optimizing kernels for performance and efficiency is a critical challenge. Hand-tuning kernels demands deep technical expertise and manual iteration. In this blog, you will read about how GEAK v3, the latest iteration of the agent-driven framework, tackles this problem using enhanced features such as task planning, test-harness discovery, patch-based handling of multi-file kernels, dynamic memory system and expert knowledge database. Our results show improvements across three kernel languages (HIP, Triton, and FlyDSL) and both CDNA and RDNA GPUs.
GEAK HIP: Expanding GEAK for HIP Code Optimization
- 23 December 2025
This blog discusses the use of the Generating Efficient AI-centric Kernels (GEAK) agent for automated HIP code optimization, demonstrating how GEAK’s agentic pipelines can elevate customer and developer code and boost AI performance on AMD platforms.