Developers - Software Tools & Optimizations#
Debugging NaN Results in CK Tile GEMM: A rocgdb Detective Story
Learn GPU kernel debugging with rocgdb through a real case: tracing NaN outputs to a one-character typo in CK Tile GEMM
ROCm 7.2: Smarter, Faster, and More Scalable for Modern AI Workloads
we highlight the latest ROCm 7.2 enhancements for AMD Instinct GPUs, designed to boost AI and HPC performance
ROCm Becomes a First-Class Platform in the vLLM Ecosystem
ROCm is now a first-class vLLM platform: official wheels + Docker, stronger CI, and faster LLM & multimodal inference on AMD Instinct GPUs.
Accelerating Multimodal Inference in vLLM: The One-Line Optimization for Large Multimodal Models
Learn how to optimize multimodal model inference with batch-level data parallelism for vision encoders in vLLM, achieving up to 45% throughput gains on AMD MI300X.
GEAK HIP: Expanding GEAK for HIP Code Optimization
Explore the GEAK frameworks AI-driven HIP code optimization for improved performance on AMD GPUs, including speedup examples and benefits for AI workloads.
MoE Training Best Practices on AMD GPUs
Learn how to optimize Mixture-of-Experts (MoE) model training on AMD Instinct GPUs with ROCm. Maximize your AI training performance now!
3D Scene Reconstruction from the Inside: Explore the Mathematics Behind gsplat
3D Scene Reconstruction from the Inside: Explore the Mathematics Behind gsplat
The vLLM MoE Playbook: A Practical Guide to TP, DP, PP and Expert Parallelism
Learn how to combine TP, DP, PP, and EP for MoE models. Discover proven strategies to maximize performance on your vLLM deployments.
Stability at Scale: AMD’s Full‑Stack Platform for Large‑Model Training
Primus streamlines LLM training on AMD GPUs with unified configs, multi-backend support, preflight validation, and structured logging.
ROCm 7.9 Technology Preview: ROCm Core SDK and TheRock Build System
Introduce ROCm Core SDK, and learn to install and build ROCm components easily using TheRock.
GEMM Tuning within hipBLASLt– Part 2
Learn how to use hipblaslt-bench for offline GEMM tuning in hipBLASLt—benchmark, save, and apply custom-tuned kernels at runtime.
Elevating 3D Scene Rendering with GSplat
ROCm Port of GSplat - GPU accelerated rasterization of Gaussian splatting