Posts by Niko Vuokko

3D Scene Reconstruction from the Inside: Explore the Mathematics Behind gsplat

3D Gaussian Splatting (3DGS) reconstructs 3D scenes from multiple 2D images and renders novel views in real time. In this blog, which serves as a follow up to a previous post, Elevating 3D Scene Rendering with GSplat, you will learn the core mathematics and the practical library components behind 3DGS using gsplat.

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VLM Fine-Tuning for Robotics on AMD Enterprise AI Suite

Vision-language models (VLMs) power applications from image captioning to robotics instruction following, but full model fine-tuning is resource-intensive and slow. Low-Rank Adaptation (LoRA) offers a faster, more efficient alternative by training only a small set of injected parameters while keeping the base model frozen.

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